Fix It Now and Miracle Worker
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Fix It Now and Miracle Worker
Absolutely love your rule system. Exactly the level of detail and fun I have been looking for. One question so far: the Captain's Engineering Actions "Fix It Now" and "Miracle Worker" seem to have identical rules text. Am I missing something?
As an aside, would suggest you look at stripping out alot of the redunant text in the current version of the rules.
Eagerly looking forward to more for this excellent system.
As an aside, would suggest you look at stripping out alot of the redunant text in the current version of the rules.
Eagerly looking forward to more for this excellent system.
MASchroeder- Powder Monkey
- Posts : 2
Join date : 2013-06-18
Drain Beam
Drain Beam (pg 32) implies that a hit sheds the target system of energy, but text only talks about extra damage. Does a hit remove all Auxiliary Power markers from the hit system? If so, is this power lost?
MASchroeder- Powder Monkey
- Posts : 2
Join date : 2013-06-18
Re: Miracle Worker
Hey, thanks very much for the kind words, and for spotting the error!
Miracle Worker should read "Energy Transfer or Bring Online Action", not "Repair or Bring Online Action".
We'll be getting an Errata up on the website soon!
Ben.
Miracle Worker should read "Energy Transfer or Bring Online Action", not "Repair or Bring Online Action".
We'll be getting an Errata up on the website soon!
Ben.
Ben Greenman- Master of the Fleet
- Posts : 93
Join date : 2011-08-10
Age : 36
Re: Drain Beam
With regards to the Drain Beam, it does not remove Auxiliary Power Markers; the way it simulates shedding energy is by causing Damage to the system - after all, every point of damage counts as -1 Power.
Thanks again - keep them coming!
Ben.
Thanks again - keep them coming!
Ben.
Ben Greenman- Master of the Fleet
- Posts : 93
Join date : 2011-08-10
Age : 36
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